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rustysabre

45
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11
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A member registered Nov 15, 2017

Recent community posts

I had run across this game a while back and played it, but I forgot to check something out after I got the ability to fly so I played it through again just now to "complete" it.  Was hoping for a bit more in the "secret" area, but hey, it was still entertaining playing through a second time.  Thanks for a fun little diversion!

Very nice.  3D has its place, but for me you can't beat a solid 2D scrolling SHMUP.  The vibe of this game would have easily fit with the best of the 80's and 90's.

This level has been driving me nuts.  As much as I hated to do it, I watched the synopsis video another player posted, and when they played this level the circled opponent was where I put the red X.  Did this change?  If so, are there any suggestions someone can give me as to what I need to do without solving it for me?  I'd like to actually beat this game, but at some point I'm going to have to restart my browser and don't want to play it all over again!

Intriguing.  Is there a way to make the newspaper go away?  The first time I ran into it I kept walking and it finally disappeared, but on the way back I hit it and then it wouldn't go away, which makes it very hard to continue doing anything in the game.

Cool.  I like the concept, the level wrapping around was a nice touch, and the visuals are great.  The glowing red (eyes?) were particularly nifty, and at times honestly a bit creepy.  So is it fair to say when you see "The End" it truly is the end?  In other words, can you die?

Cute little game.  The graphics are great, and the controls nice and simple.  It would be neat to see this expanded into a fuller experience.  More levels, different enemies, and maybe even the ability to get rid of the bad guys (I'd love to be able to smack the other snakes when I'm slapping one back and forth).

I agree with Deepnight - I didn't quite understand the floor traps.  However, overall I enjoyed the game.  The visuals are cool, and it was fun to kill a few minutes.  How blind was this guy to need four lenses, though???

Like the design and visuals.  Would be nice if there was something a bit more to do than just "find key, progress to next level", but it's entertaining for a while.

That was quite enjoyable.  I also really like the graphics in the logo for the collection :)

Personally I would, but not sure that I alone would be even close to worth it :)  I'm sure there were other earlier examples, but I think back to the Genesis game The Lost Vikings, and at least since that game I've loved playing puzzle games with multiple playable characters on screen at the same time (as long as it's not "real time").

To be clear (which I probably wasn't), I'm just talking about the mechanics.  While the story was cute and obviously meaningful, I'm not sure a full fledged "I'm having a baby" motif would work.  I just liked the idea of multiple characters on the same screen with different capabilities, and while it's certainly not a unique concept you treated it well.  I could also see you using the letter collection for either secret bonuses or maybe a way to get extra powers?

Congrats on the baby, and way to introduce her!  You should consider expanding on this game play concept some day to make a full fledged game.

Nice game.  Visuals were great, game was just the right amount of challenging for an early Saturday morning, and I liked the use of all the different forms to solve the puzzles.  The tree climbing and the snake moving were a bit wonky, but otherwise very well done.

And BestPossibleGames, if you didn't figure it out yet, just answer the question "Which came first?"

I'm not sure if I've played the original one, but this was a fun little game.  The graphics are great, and the controls nice and easy.  The last few levels were kind of challenging getting the blocks placed exactly where they were needed, but overall a quick, entertaining diversion.

The positives: love the visuals, the soundtrack is cool, and the integration of the old Kong footage is great.

The negative: the control is very unfriendly.  I find it difficult to maneuver effectively to be able to grab anything.

I really like the premise, though.

Very nice.  Looks good, sounds good, and simple to play yet satisfying to finish.  Good job!

Cute game.  I love the concept and the visuals.  Would have been kind of funny to have a mock version of the game show up on the gameboy screen at the end there, but otherwise very nice!

Very nice.  I really like how you introduced each new mechanic on a non-water level first.  Extremely sporting of you :)  The graphics were also really well done.

Didn't try, but I tend to be a bit of a twitchy gamer, and sometimes I felt like I might be overreacting on this one :)

Cute game.  Is it actually possible to die?  It would be cool to see this expanded with some actual enemies and maybe different goals on some levels or something.

I wish I had some contacts to share with you.  The demo was great, and your promo trailer looks incredible.  I can think of a few publishers where this game would fit right in.

Okay, so a lot of games that try to "flip the script" just feel like the same game with different skins (eg: you playing the villain instead of the good guy).  This one, however, actually subverts the brick breaking genre and is pretty cool.  Good job!

I did try the key rebinding, but when I hit the arrow keys it doesn't seem to recognize them.  I guess I could try my game controller, but this just felt like a keyboard game to me :)

Tried the tutorial, and I think there's a lot of promise, but it would be great if you could allow the arrow keys for movement.

Didn't realize until I started looking at the comments how old this game was.  I just discovered it, though, and lucky me!  It was certainly amusing, and I liked the Donkey Kong beat!  Not sure how long it took me, but I did complete it.  Kind of funny how while it wasn't your intention that people would actually finish it, people sure seem intent on doing so.  Maybe you should have a version that does the whole text of King Lear :)

Fun little game.  I'm not going to post my time, because it's pretty embarrassing, but I did manage to finish.  I just seemed to always pause at the wrong moment :)

Is there a trick to playing this game correctly?  The resize canvas option seems to do nothing, if I set it to full screen I just get a white screen, and in the normal window I can't see the entire game screen.

It continually amazes me what people can do in the PICO-8 environment.  The visuals are great and I love the twist on a beloved theme song.  I did have the occasional issue of accidentally swapping the buttons which cost me a couple of cans in one case, but that was simply user error.  Great game!

The devlog says v1.4 and yesterday I was able to download that version, but now the download page says v1.3.  Was that intentional?

First of all, this was a great game.  Loved the visuals, loved the Aliens motif, and it was quick enough to play in one sitting.  However, I went over the first level 3 times and could not find the yellow key.  Is it possible that if I picked it up but went to the second level before using it that I would lose it for the rest of the game?

Really like the concept.  Unfortunately I don't think fast enough to do well past a couple of dots on the surface.

Nice.  Graphics and sound effects were really good.  The final boss was pretty intense As well.  Good thing I was able to simply hold the Z key down to fire :)

Nice.  I really want to see the game for this now :)

Very nice.  Simple yet effective graphics, easy control and basic enough even for me, while still providing a decent bit of challenge.

This looks amazing!  If you need any help testing for either Android or iOS, let me know.